Resume

 

 

Lionel Dominjon
R&D Engineer

e-mail: dominjon[at]ingenierium[dot]com

msn: lionel[dot]dominjon[at]ingenierium[dot]com


CLARTE
Ingenierium
4, rue de l'Ermitage
53000 Laval
France

 

Background  
  • 2002 - 2006:

University of Angers (Angers, France) - Presence & InnovationLaboratory
  PhD course on haptic feedback in large virtual environments

 

  • 1998 - 2002:

IFMA (Clermont-Ferrand, France)
  Engineering degree in mechanical design

Experience  
  • Oct. 2005 - current:

CLARTE (Laval, France)
  Research and development on Virtual Reality projects

  • Feb. 2002 - Jun. 2002:

IFMA (Clermont-Ferrand, France)
  Final year project
  - development of a virtual mechanism with haptic feedback
  - development of a demo of haptic 3D mesh deformation (mass-spring)

  • Aug. 2001 - Jan. 2002:

Monash University (Melbourne, Australia)
  Research on a long reach manipulator
  - inverse kinematics resolution and driver software programming
  - accuracy / repeatability measurement and improvement

  • Feb. 2001 - Jul. 2001:

Ulster Carpet Mills (Portadown, Northern Ireland)
 
 Reducement of wastes during carpet manufacturing
  - development of tools for wool calculation and winding-machines driving
  - development of a remote radio frequency identification system

Languages  
  • French

Mother tongue

 

  • English

Fluent (TOEIC: 950/990)

Teaching  
  • 2010-2011:
    2011-2012:

Master MNRV - Laval
  - haptic interaction
(devices, applications and rendering)
  - haptic rendering tutorial (3DoF algorithms)

ESIEA - Virtual Reality module - Laval
  - haptic interaction (devices, applications and rendering)
  - haptic rendering turorial (3DoF algorithms)
  - distributed rendering basics (architectures, sync...)
  - distributed rendering tutorial (swaplock, scenelock, asymetric frustum)
  - physic simulation basics (rigid and soft bodies)
  - physic simulation tutorial (mass-spring model)

ESCIN - Licence Infographie 3D temps réel - Laval
  - physic simulation basics
(rigid bodies)
  - physic simulation tutorial (Unity 3D)

 

  • 2006 -2007:
    2007-2008:

    2008-2009:
    2009-2010:

Master MNRV - Laval
  - haptic interaction
(devices, applications and rendering)

ESIEA - Virtual Reality module - Laval
  - haptic interaction (devices, applications and rendering)
  - distributed rendering basics (architectures, sync...)
  - distributed rendering tutorial (swaplock, scenelock, asymetric frustum)
  - physic simulation basics (rigid and soft bodies)
  - physic simulation tutorial (mass-spring model)

ESCIN - Licence Infographie 3D temps réel - Laval
  - physic simulation basics
(rigid bodies)
  - physic simulation tutorial (Virtools Physics Pack)
  - Virtools Dev tutorials

 

  • 2005 -2006:

Master MNRV - Laval
  - haptic interaction
(devices, applications and rendering)
  - 3D interaction (common devices and interaction paradigms)

ESIEA - Virtual Reality module - Laval
  - haptic interaction (devices, applications and rendering)
  - distributed rendering basics (architectures, sync...)
  - distributed rendering tutorial (swaplock, scenelock, asymetric frustum)
  - physic simulation basics (rigid and soft bodies)
  - physic simulation tutorial (mass-spring model)

ESCIN - Licence Infographie 3D temps réel - Laval
  - physic simulation basics
(rigid bodies)
  - physic simulation tutorial (Virtools Physics Pack)
  - Virtools Dev tutorials

 

  • 2004 - 2005:

Master MNRV (ex. DESS ITIHM-RV) - Laval
  - haptic interaction
(devices, applications and rendering)
  - 3D interaction (common devices and interaction paradigms)
  - physic simulation tutorial (mass-spring model)

  - distributed 3D graphic rendering tutorials
  - haptic interaction tutorial (PHANToM)

ESIEA - Virtual Reality module - Laval
  - haptic interaction (devices, applications and rendering)
  - physic simulation tutorial (mass-spring model)

 

  • 2003 -2004:

DESS ITIHM-RV - Laval
  - haptic interaction
(devices, applications and rendering)
  - 3D interaction (common devices and interaction paradigms)